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Patch Notes #16.2 List

Domain of Justice

Improve the overall interaction with how Justice Characters gain their flying speed bonuses and how it interacts with the other upgrades. Rework some of the Tier 3 upgrades to provide stronger options, traded the frequency usage of Wrath infusion for more power per strike. 

Domain of Hope

Overall buff all healing and temp hitpoint values. Fixed some of the perk upgardes to further focus on synergy between various Hope abilities. More options to burn through Holy Points to empower the Fallen abilities.

Pact of Terror

Main changes & rework focuses Terror Characters to have increased mobility. We also removed abilities that applied penatlies on themselves.  

Bastion of the Purgatory

The major changes and rework focused Bastion's characters to have a better time with keep track of their stat increment, less book keeping and provide more proactive abilities outside of their Codex Creature environment. 

Amber Hearth

Minor changes to adjust how Solarite Beam (Boon #03) should interact with its target or spells infused.

Veil Siphoner

More changes to Veil Siphoner, keeping some overtuned abilities down while reducing book keeping upgrades. Reworked the design direction of Veil Siphoners playstyle, the more you tap in, the less control you'll have over your own characters.

D&D Homebrew Universe
GM Master: Timothy R Wee

Universe Born on Oct 2017

Welcome to the world of Verlantis, plagued by the aftermath of the Eternal Wars between Heaven and Hell. 

Explore the world as it adapts and resolves their own agendas in a universe influenced by Outworldly Beings.

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