

TIMOTHY WEE
Portfolio

PORTFOLIO
EXPERIENCE
July 2026 - Current
WolfPack Game Design, LLC
Game Designer
Worked with a team and wrote the GDD for an Open World RPG project. Contributed to the main game
design, combat systems and in-game economy. Scripted some features in Unreal Engine.
Feb 2024 - Sep 2024
Alteredverse Pte Ltd
Lead Game Designer
Plan and implemented the game mechanics and design of the project. Help structure and plan out the gameloops and various interaction with player engagement.
Jun 2023 - Sep 2024
We3D Design Studio
Game Designer
As a Game Designer with a knack for creative experiences, implemented the main game design and gameplay. Managed small production teams across different timezone, ensuring seamless collaboration and timely project completion.
Aug 2022 - Jun 2024
Red Door Digital
Technical Artist
Making environment assets, compiling assets from various department into both Unreal Engine and later an in-house engine called Valkyrie. In-engine scripting, setting up animation states for characters and applying modified textures.
Apr 2021 - Aug 2022
TalanSoft
3D Artist
From start to finish, I am involved in coming with ideas that create projects that fits client's request. From 3d configurators, VR games to digital twin, serving as a generalist: Modelling, Rigging, Animation & Vfx.
Jun 2015 - Mar 2016
National University of Singapore
Game Developer (Internship)
Internship with the NUS that partnered Nvidia Corporation. The project focused on developing a game-inspired e-learning module, keeping it fun, engaging and interesting. My responsibilities included project scheduling, level design and environment asset production.










