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Pact of Corruption

Buff

Cleaning up the text to clarify its usage. They also are designed to try deal as many different damage type as they can. This new changes gives Corruption Players more ways to "earn" back Inkveil charges. 

Inkveil Inspiration doubling Inkveil damage felt flat and did not give much real synergy. So instead, it offers refund to Inkveil charges instead. This is to promote more ways to spam the Inkveil Strokes while technically also acts as "doubling" the damage output.

Colours of the Inkveil 

Passively, whenever you deal damage with at least 3 different Damage Types during your turn or as part of a reaction, you gain "Inkveil Inspiration" up to 3 charges.

New

Passively, whenever you deal damage with at least 3 different Damage Types during a round or wherever you roll a natural 20 on a D20 test, you gain "Inkveil Inspiration" up to 3 charges. There is no duration limit on how long you can hold this Inkveil Inspiration.


Inkveil Stroke  

5 Charges per Long Rest. As an action, bonus action or whenever you deal damage from another damage source as part of that same action economy, you may expend 1 charge to release an “Inkveil Stroke” towards a target up to 30ft range of you. It deals 1d6 damage of any damage type of your choice. 

Within that same turn, for each damage type you dealt, improve “Inkveil Stroke” damage by +1 up to a +5 bonus. At the end of every turn, it reset the bonus back down to 0. 

If you have an "Inkveil Inspiration" while performing this ability, you may consume a "Inkveil inspiration" charge to double the “Inkveil Stroke” damage.

New

4 charges per Long Rest. As an action or a Bonus Action, or immediately after you deal damage as part of an action or Bonus Action, you can expend 1 charge to release an Inkveil Stroke out at a creature you can see within 30ft of you. The target takes 1d6 damage of a damage type you choose. 

This damage increases by 1 for each different damage type you've already dealt this turn, to a maximum of +5.

If you have Inkveil Inspiration when you use Inkveil Stroke, you can expend it to refund the charge.


Perks

Diverse Palette: Inkveil Stroke modifier: Increase Maximum Charge by 3. After a short rest, you can recover up to 2 Charges.

New

Diverse Palette: Inkveil Stroke modifier: If you release 4 Inkveil Stroke in one round, gain 1 Inkveil Inspiration. After a short rest, you can recover up to 1 Charge of Inkveil Stroke. 


D&D Homebrew Universe
GM Master: Timothy R Wee

Universe Born on Oct 2017

Welcome to the world of Verlantis, plagued by the aftermath of the Eternal Wars between Heaven and Hell. 

Explore the world as it adapts and resolves their own agendas in a universe influenced by Outworldly Beings.

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